Earlier this week I wrote about "Moon Runner," a TRS-80 game I created when I was 18. That was my first piece of commercial software, but I’d written dozens of other games before that.
The first game I remember writing was "Possum Run," a bloody takeoff on Frogger which was published in a magazine called Hot CoCo when I was 16. Back then I was a long-haired metalhead, and I remember my friends being absolutely shocked to discover that I was a published geek.
During the remainder of my high school years I published a number of other games in Rainbow Magazine, including a goofy platformer inspired by Bloom County which featured a penguin trying to find wings that would enable him to fly.
Writing those games wasn’t just a hobby: it was my great escape from the boredom of school. I remember countless days staring at the clock in class, just waiting for the final bell so I could go home and continue coding. And during class I’d often be scribbling code in my notebook instead of taking notes.
Every now and then I toy with the idea of getting back into writing games, and I’ve even considered creating Android versions of my old games. But I’m more of a news and communication junkie these days, so writing games doesn’t interest me the way it used to.
Although I have to admit, it sure was fun coding that Easter egg in FeedDemon :)






If you've been on Facebook or Twitter for any length of time, chances are you're following at least one person who constantly complains about all the little things that annoy them. If they stub their toe, wake up with bad hair, or someone just looks at them funny, they immediately post about it.

Now that